

- #DIRECTDRAW 7 ERROR ZSNES DRIVERS#
- #DIRECTDRAW 7 ERROR ZSNES UPDATE#
- #DIRECTDRAW 7 ERROR ZSNES CODE#
CE interrupt handling rewritten (still not good enough).DMS files with fake complete first cyl (containing BBS ads) didn't unpack correctly.

added filter panel overlay/mask selection, put overlay/mask files in \plugins\overlays.selected dostype in create hardfile panel was ignored if hardfile type was dynamic.warp mode was slow in windowed D3D mode (b7).CE 68000 CIA cycle timing updates (was too fast).
#DIRECTDRAW 7 ERROR ZSNES DRIVERS#
added workaround for weird display drivers that don't allow changing to 50Hz Direct3D fullscreen but accept it if identical directdraw fullscreen mode is already open.do not use D3D9Ex if no v3 shader or dynamic texture support (workaround for some older cards that may not be fully compatible).CD32/CDTV crash fix (IOCTL CD crash) (b8?).do not enumerate drives if every "Include.autoscale detects COLOR00 (background color) changes outside of bitplane area.enabling autoscale changed filter mode to scale2x.autoscale left and right border position restricted to sane max overscan values.CE 68000 interrupt handling update, Spectre Party Demo / Phenomena works without jumping.
#DIRECTDRAW 7 ERROR ZSNES CODE#
source: lots of code cleanup, as always.pixelshaders: added screen curvature shader to simulate curved CRT tubes.snesfilter: HQ2x filter is now multi-threaded (scales infinitely: the more cores you have, the less overhead required).debugger: added S-CPU (H)DMA registers S-SMP registers S-DSP registers to properties list.

#DIRECTDRAW 7 ERROR ZSNES UPDATE#
